#include"Line.h"

/////////////////
//include
/////////////////
#include"Triangle.h"
/////////////////
//prottype
/////////////////

/////////////////
//const
/////////////////


Line::Line(const Vector3D& start,	const Vector3D& end)
{
	this->start = start;
	this->end = end;
}
Line::~Line()
{
}

Vector3D Line::Collision(const Line&  Line)
{
	return Vector3D();
}
CollInfo Line::Collision(Triangle* tri)
{
	return tri->Collision(this);
}
CollInfo Line::Collision(CollisionObject* coll)	 
{
	return coll->Collision(this);
}